LOKI PRO BUILDS
ADAPTING BUILDS
View allDEFEAT |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
VICTORY |
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
VICTORY |
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Axe
450
- Strength: +10.0
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
VICTORY |
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Void Shard
750
- Physical Penetration: +10.0%
Caestus
1000
- Strength: +10.0
- Cooldown Rate: +7.0
Passive: When you are hit by a Hard CC effect you gain 15 Physical Protection and 15 Magical Protection for 4s.
VICTORY |
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Oracle Staff
950
- Intelligence: +20.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
VICTORY |
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Avatar's Parashu
2700
- Strength: +60.0
Active: You gain 20% increased Strength for 10s. Cooldown: 180s.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
ANGRY BUILDS
View allVICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Ring of Dispel
950
- Intelligence: +20.0
- Cooldown Rate: +10.0
Passive: Enemy gods hit by your Hard CC effects lose 10 Strength and 16 Intelligence for 4s.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Gem of Focus
2600
- Intelligence: +45.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Ring of Dispel
950
- Intelligence: +20.0
- Cooldown Rate: +10.0
Passive: Enemy gods hit by your Hard CC effects lose 10 Strength and 16 Intelligence for 4s.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Caestus
1000
- Strength: +10.0
- Cooldown Rate: +7.0
Passive: When you are hit by a Hard CC effect you gain 15 Physical Protection and 15 Magical Protection for 4s.
Void Shard
750
- Physical Penetration: +10.0%
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Axe
450
- Strength: +10.0
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
DEFEAT |
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Amanita Charm
2450
- PhysicalProtection: +25.0
- MagicalProtection: +15.0
- MaxHealth: +200.0
- HP5: +2.0
Active: Create a Mushroom that Heals allied gods within 6.4m for 3.5% HP every 1s. Lasts for 5s. Cooldown: 60s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Brawler's Ruin
2350
- Strength: +60.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Divine Ruin
2500
- Intelligence: +80.0
- MaxMana: +200.0
- MP5: +4.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
CHERRY BUILDS
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Unranked
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Brawler's Ruin
2350
- Strength: +60.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Axe
450
- Strength: +10.0
Circlet
300
- MaxMana: +150.0
CYCLONESPIN BUILDS
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ELLEONTTV BUILDS
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Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Brawler's Ruin
2350
- Strength: +60.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
FINEOKAY BUILDS
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The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
HADDIX BUILDS
View allThere is not enough data at this time to show builds from this God.
HEEED BUILDS
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Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Caestus
1000
- Strength: +10.0
- Cooldown Rate: +7.0
Passive: When you are hit by a Hard CC effect you gain 15 Physical Protection and 15 Magical Protection for 4s.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
VICTORY |
Void Shield
2600
- Strength: +15.0
- PhysicalProtection: +45.0
- MaxHealth: +100.0
Passive: Enemies within 8.8m have their Physical Protections reduced by 10%
Shifter's Shield
2650
- PhysicalProtection: +20.0
- MagicalProtection: +20.0
- MaxHealth: +150.0
- MaxMana: +100.0
PASSIVE: While over 75% Health, you gain 30 Strength. While under 75% Health, you gain 20 Protections.
Gladiator's Shield
2400
- Strength: +25.0
- MaxHealth: +150.0
- Cooldown Rate: +15.0
Passive: Enemies hit by your abilities take 15 + 30% of your Item Protections as bonus Physical Damage. This effect only triggers once per ability per god.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
VICTORY |
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Mana Potion
50
Active: Item is Consumed, then Restores 15 mana per tick, 10 ticks over 10s. Can carry up to 3 of this item.
Brawler's Ruin
2350
- Strength: +60.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
Adamantine Sickle
1100
- Strength: +10.0
- Lifesteal: +7.0%
Passive: While you are below 50% HP you gain 15 Strength.
Scythe
450
- Lifesteal: +5.0%
INBOWNED BUILDS
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Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Brawler's Ruin
2350
- Strength: +60.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
VICTORY |
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Bloodforge
2450
- Strength: +40.0
- Lifesteal: +10.0%
Active: You gain a 10% of your max HP + 100% Strength from items HP Shield for 6s. Killing a god reduces the current cooldown by 50%. Cooldown: 140.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Brawler's Ruin
2350
- Strength: +60.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
VICTORY |
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Oracle Staff
950
- Intelligence: +20.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
Void Shard
750
- Physical Penetration: +10.0%
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Deathbringer
2900
- Strength: +40.0
- CritChance: +20.0%
Passive: You gain 25% increased Critical Strike Damage.
Musashi's Dual Swords
2950
- Strength: +30.0
- CritChance: +30.0%
Passive: When you Critically Strike an enemy you gain 10% Movement Speed for 4s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Cursed Sickle
1100
- Lifesteal: +15.0%
INCON BUILDS
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Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Ruinous Venom
800
Passive: Enemy gods hit by your basic attacks or abilities have 30% reduced healing for 4s.
JULIO BUILDS
View allVICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Void Shard
750
- Physical Penetration: +10.0%
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
Void Shard
750
- Physical Penetration: +10.0%
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Oracle Staff
950
- Intelligence: +20.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Lucerne Hammer
950
- Strength: +15.0
- Magical Penetration: +5.0%
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
NIKA BUILDS
View allVICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Gem
450
- Intelligence: +15.0
Circlet
300
- MaxMana: +150.0
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Skeggox
1000
- Strength: +25.0
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
PANDACAT BUILDS
View allThere is not enough data at this time to show builds from this God.
PAUL BUILDS
View allThere is not enough data at this time to show builds from this God.
SHEENTO BUILDS
View allVICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
VICTORY |
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
Staff of Myrddin
2950
- Intelligence: +80.0
- Cooldown Rate: +10.0
Active: Your next non-Ultimate Ability used will have no cooldown. Cooldown: 180s.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Gem of Focus
2600
- Intelligence: +45.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Brawler's Ruin
2350
- Strength: +60.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Oracle Staff
950
- Intelligence: +20.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
Void Shard
750
- Physical Penetration: +10.0%
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Void Shard
750
- Physical Penetration: +10.0%
Caestus
1000
- Strength: +10.0
- Cooldown Rate: +7.0
Passive: When you are hit by a Hard CC effect you gain 15 Physical Protection and 15 Magical Protection for 4s.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Void Shard
750
- Physical Penetration: +10.0%
Caestus
1000
- Strength: +10.0
- Cooldown Rate: +7.0
Passive: When you are hit by a Hard CC effect you gain 15 Physical Protection and 15 Magical Protection for 4s.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
SOLOORTROLL BUILDS
View allDEFEAT |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
Oracle Staff
950
- Intelligence: +20.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
VICTORY |
Gauntlet of Thebes
2200
- MaxHealth: +150.0
- MaxMana: +150.0
Passive: Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical Protection and 1 Magical Protection. Stacks up to 30 times. At max stacks this item evolves providing you an additional 10 of each Protection.
Prophetic Cloak
2400
- PhysicalProtection: +30.0
- MagicalProtection: +30.0
- MaxHealth: +150.0
Passive: Once every 8s, when you damage an enemy god, you gain a stack of 1 Protections that corresponds to the type of damage that god deals. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional 15 Protections and 6% Damage Mitigation, or 12% Damage Mitigation if your total Protection exceeds 350.
Gladiator's Shield
2400
- Strength: +25.0
- MaxHealth: +150.0
- Cooldown Rate: +15.0
Passive: Enemies hit by your abilities take 15 + 30% of your Item Protections as bonus Physical Damage. This effect only triggers once per ability per god.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Glorious Pridwen
2800
- PhysicalProtection: +25.0
- MagicalProtection: +25.0
- Cooldown Rate: +15.0
Active: Create an explosion dealing 55% of your Protections as Magical Damage and slowing targets by 25% for 3s in a 4.8m radius. Then you gain a Shield equal to 80% of your Protections for 5s. When destroyed, by timing out or being depleted, you explode again. Cooldown: 45s.
Axe
450
- Strength: +10.0
VICTORY |
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Lucerne Hammer
950
- Strength: +15.0
- Magical Penetration: +5.0%
Axe
450
- Strength: +10.0
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
VICTORY |
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
Void Shard
750
- Physical Penetration: +10.0%
VICTORY |
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Caestus
1000
- Strength: +10.0
- Cooldown Rate: +7.0
Passive: When you are hit by a Hard CC effect you gain 15 Physical Protection and 15 Magical Protection for 4s.
Void Shard
750
- Physical Penetration: +10.0%
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Skeggox
1000
- Strength: +25.0
Ring
400
- Cooldown Rate: +5.0
VICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
VICTORY |
Brawler's Ruin
2350
- Strength: +60.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
Void Shard
750
- Physical Penetration: +10.0%
VAPORISHCOAST BUILDS
View allVICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
VARIETY BUILDS
View allThere is not enough data at this time to show builds from this God.
VENENU BUILDS
View allVICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Lucerne Hammer
950
- Strength: +15.0
- Magical Penetration: +5.0%
VICTORY |
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Deathbringer
2900
- Strength: +40.0
- CritChance: +20.0%
Passive: You gain 25% increased Critical Strike Damage.
Kopesh
1250
- Strength: +10.0
- CritChance: +10.0%
Passive: When you Critically Strike an enemy god you gain 5% Movement Speed for 4s.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Oath-Sworn Spear
2750
- Strength: +40.0
- Physical Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
The Reaper
2650
- Strength: +25.0
- Lifesteal: +25.0%
Passive: When you hit an enemy god below 30% HP, you gain 10 Strength and 5% Lifesteal for 4s. Killing a god provides a stack, increasing the HP Threshold by 10% and an additional 10 Strength and 5% Lifesteal when triggered. Stacks up to 3 times.
Dagger of Frenzy
2550
- Strength: +40.0
- AttackSpeedPercent: +15.0%
Active: You gain 40 Basic Attack Damage and 30% Attack Speed for 6s. Cooldown: 50s.
Titan's Bane
2450
- Strength: +40.0
- Physical Penetration: +20.0%
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
WARCHI BUILDS
View allVICTORY |
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Jotunn's Revenge
2600
- Strength: +40.0
- Cooldown Rate: +20.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Pendulum Blade
3000
- Strength: +55.0
- Cooldown Rate: +10.0
Active: Reduce your ability cooldowns by 3s. Cooldown: 50s.
WEAK3N BUILDS
View allVICTORY |
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
The Reaper
2650
- Strength: +25.0
- Lifesteal: +25.0%
Passive: When you hit an enemy god below 30% HP, you gain 10 Strength and 5% Lifesteal for 4s. Killing a god provides a stack, increasing the HP Threshold by 10% and an additional 10 Strength and 5% Lifesteal when triggered. Stacks up to 3 times.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Avatar's Parashu
2700
- Strength: +60.0
Active: You gain 20% increased Strength for 10s. Cooldown: 180s.
Axe
450
- Strength: +10.0
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
VICTORY |
Pendulum Blade
3000
- Strength: +55.0
- Cooldown Rate: +10.0
Active: Reduce your ability cooldowns by 3s. Cooldown: 50s.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
VICTORY |
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
The Reaper
2650
- Strength: +25.0
- Lifesteal: +25.0%
Passive: When you hit an enemy god below 30% HP, you gain 10 Strength and 5% Lifesteal for 4s. Killing a god provides a stack, increasing the HP Threshold by 10% and an additional 10 Strength and 5% Lifesteal when triggered. Stacks up to 3 times.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Serrated Edge
2500
- Strength: +20.0
- Lifesteal: +15.0%
- Physical Penetration: +5.0%
Passive: For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Strength and 3% Lifesteal.
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
ZAPMAN BUILDS
View allVICTORY |
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Hydra's Lament
2350
- Strength: +50.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Brawler's Ruin
2350
- Strength: +60.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Caestus
1000
- Strength: +10.0
- Cooldown Rate: +7.0
Passive: When you are hit by a Hard CC effect you gain 15 Physical Protection and 15 Magical Protection for 4s.