Amaterasu
The Shining Light
Type | Default |
---|---|
Collection | Default |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Heroic
|
---|---|
Collection | Mastery Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Fabled
|
---|---|
Collection | Unknown |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Fabled
|
---|---|
Collection | Unknown |
Cost | Unknown |
Voice Pack | No Voicepack |
Type | Default |
---|---|
Collection | Unknown |
Cost | Unknown |
Voice Pack | Click to Listen |
Stat Name | Stat Value |
---|---|
Max Health | 633 |
Max Mana | 287 |
Health Per Time | 2 |
Mana Per Time | 3 |
Physical Protection | 20 |
Magical Protection | 29 |
Movement Speed | 442 |
Base Attack Speed | 1 |
Attack Speed Percent | 2 |
Strength | 43 |
Intelligence | 0 |
XP Requirement | 0 |
Bellona | 0 |
AMATERASU POPULAR BUILDS
View allComing soon.
AMATERASU PRO BUILDS
View allVICTORY | fineokay
Talisman of Purification
2500
- MagicalProtection: +45.0
- MaxHealth: +200.0
- Cooldown Rate: +15.0
Active: You and allied gods within 6.4m are Cleansed of all CC and gain CC Immunity for 1s. Cooldown: 180s.
Eye of Providence
2400
- PhysicalProtection: +30.0
- MagicalProtection: +30.0
- MaxHealth: +300.0
Active: Create a ward that Reveals enemies and enemy wards within 10.4m. Lasts for 180s or until killed. Cooldown: 60s.
Hussar's Wings
2150
- PhysicalProtection: +25.0
- MagicalProtection: +25.0
- MaxHealth: +200.0
Active: You are Cleansed of all Slows, gain Slow Immunity, and 20% Movement Speed for 6s. Cooldown: 30s.
Sage's Ring
800
- MagicalProtection: +13.0
- Cooldown Rate: +7.0
Hunter's Bow
750
- AttackSpeedPercent: +15.0%
VICTORY | Nika
Triton's Conch
2800
- Strength: +15.0
- Intelligence: +45.0
- MaxHealth: +300.0
Passive: You and allies within 8.8m gain 7 + 0.5*Level Strength and 10 + 1*Level Intelligence.
Pharaoh's Curse
2300
- PhysicalProtection: +40.0
- AttackSpeedPercent: +15.0%
- Cooldown Rate: +10.0
Active: Enemies within 5.6m are affected by a 25% Slow and have 25% reduced Attack Speed for 6s. Cooldown: 40s.
Helm of Radiance
2450
- Intelligence: +60.0
- PhysicalProtection: +25.0
Passive: When you take Physical Damage you gain 5 Physical Protection for 6s. Stacks up to 5 times.
Genji's Guard
2650
- MagicalProtection: +55.0
- Cooldown Rate: +20.0
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Legionnaire Armor
750
- PhysicalProtection: +20.0
Circle of Protection
750
- MagicalProtection: +26.0
VICTORY | SoloOrTroll
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Gem of Focus
2600
- Intelligence: +45.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
Polynomicon
2450
- Intelligence: +80.0
- MaxMana: +200.0
- MP5: +3.0
Passive: When you use an ability you gain 65% of your Intelligence as bonus Magical Damage on your next basic attack.
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Magical Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
The Cosmic Horror
2650
- Intelligence: +100.0
- MaxMana: +150.0
- MP5: +2.0
- Cooldown Rate: +10.0
Passive: If you have more than 225 Item Intelligence you gain 15 Cooldown Rate.
Axe
450
- Strength: +10.0
VICTORY | haddix
Triton's Conch
2800
- Strength: +15.0
- Intelligence: +45.0
- MaxHealth: +300.0
Passive: You and allies within 8.8m gain 7 + 0.5*Level Strength and 10 + 1*Level Intelligence.
Pharaoh's Curse
2300
- PhysicalProtection: +40.0
- AttackSpeedPercent: +15.0%
- Cooldown Rate: +10.0
Active: Enemies within 5.6m are affected by a 25% Slow and have 25% reduced Attack Speed for 6s. Cooldown: 40s.
Hussar's Wings
2150
- PhysicalProtection: +25.0
- MagicalProtection: +25.0
- MaxHealth: +200.0
Active: You are Cleansed of all Slows, gain Slow Immunity, and 20% Movement Speed for 6s. Cooldown: 30s.
Ruinous Ankh
2300
- PhysicalProtection: +30.0
- MagicalProtection: +30.0
- MaxHealth: +150.0
Passive: Enemies within 8.8m have 40% reduced healing.
Gem of Focus
2600
- Intelligence: +45.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
Spirit Robe
2650
- PhysicalProtection: +40.0
- MagicalProtection: +40.0
Passive: When you are hit by a Hard CC effect you gain 50 Physical Protection and 50 Magical Protection for 4s.
AMATERASU COMMON ELITE BUILDS
View allMOST COMMON | CONQUEST
Triton's Conch
2800
- Strength: +15.0
- Intelligence: +45.0
- MaxHealth: +300.0
Passive: You and allies within 8.8m gain 7 + 0.5*Level Strength and 10 + 1*Level Intelligence.
Berserker's Shield
2800
- PhysicalProtection: +50.0
- MaxHealth: +150.0
- HP5: +5.0
- AttackSpeedPercent: +25.0%
Passive: While below 60% Health you become Berserk for 5s. While Berserk, you gain 20 Protections and 15% Attack Speed. This effect can only occur once every 15 seconds
Shogun's Kusari
2700
- MagicalProtection: +30.0
- AttackSpeedPercent: +15.0%
- Cooldown Rate: +10.0
Passive: You and allies within 8.8m gain 20% Attack Speed.
Spirit Robe
2650
- PhysicalProtection: +40.0
- MagicalProtection: +40.0
Passive: When you are hit by a Hard CC effect you gain 50 Physical Protection and 50 Magical Protection for 4s.
Qin's Blade
2700
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: Your basic attacks deal bonus Physical Damage to gods equal to 3% of their Max HP.
Helm of Radiance
2450
- Intelligence: +60.0
- PhysicalProtection: +25.0
Passive: When you take Physical Damage you gain 5 Physical Protection for 6s. Stacks up to 5 times.
INT | CONQUEST
Triton's Conch
2800
- Strength: +15.0
- Intelligence: +45.0
- MaxHealth: +300.0
Passive: You and allies within 8.8m gain 7 + 0.5*Level Strength and 10 + 1*Level Intelligence.
Sphere of Negation
2350
- Intelligence: +70.0
- MagicalProtection: +40.0
Gem of Focus
2600
- Intelligence: +45.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
Bracer of The Abyss
2600
- Intelligence: +45.0
- AttackSpeedPercent: +18.0%
- Cooldown Rate: +10.0
Passive: When you hit an enemy god or jungle boss with an ability you gain 15 Basic Attack Damage for 6s. Stacks up to 3 times.
The Cosmic Horror
2650
- Intelligence: +100.0
- MaxMana: +150.0
- MP5: +2.0
- Cooldown Rate: +10.0
Passive: If you have more than 225 Item Intelligence you gain 15 Cooldown Rate.
Helm of Radiance
2450
- Intelligence: +60.0
- PhysicalProtection: +25.0
Passive: When you take Physical Damage you gain 5 Physical Protection for 6s. Stacks up to 5 times.
ATTACKSPEED | CONQUEST
Berserker's Shield
2800
- PhysicalProtection: +50.0
- MaxHealth: +150.0
- HP5: +5.0
- AttackSpeedPercent: +25.0%
Passive: While below 60% Health you become Berserk for 5s. While Berserk, you gain 20 Protections and 15% Attack Speed. This effect can only occur once every 15 seconds
Pharaoh's Curse
2300
- PhysicalProtection: +40.0
- AttackSpeedPercent: +15.0%
- Cooldown Rate: +10.0
Active: Enemies within 5.6m are affected by a 25% Slow and have 25% reduced Attack Speed for 6s. Cooldown: 40s.
Shogun's Kusari
2700
- MagicalProtection: +30.0
- AttackSpeedPercent: +15.0%
- Cooldown Rate: +10.0
Passive: You and allies within 8.8m gain 20% Attack Speed.
Bracer of The Abyss
2600
- Intelligence: +45.0
- AttackSpeedPercent: +18.0%
- Cooldown Rate: +10.0
Passive: When you hit an enemy god or jungle boss with an ability you gain 15 Basic Attack Damage for 6s. Stacks up to 3 times.
Qin's Blade
2700
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: Your basic attacks deal bonus Physical Damage to gods equal to 3% of their Max HP.
Hastened Fatalis
2750
- Strength: +20.0
- AttackSpeedPercent: +20.0%
- Physical Penetration: +5.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 50% for 2s. Stacks up to 2 times.
DEFENSIVEHYBRID | CONQUEST
Triton's Conch
2800
- Strength: +15.0
- Intelligence: +45.0
- MaxHealth: +300.0
Passive: You and allies within 8.8m gain 7 + 0.5*Level Strength and 10 + 1*Level Intelligence.
Berserker's Shield
2800
- PhysicalProtection: +50.0
- MaxHealth: +150.0
- HP5: +5.0
- AttackSpeedPercent: +25.0%
Passive: While below 60% Health you become Berserk for 5s. While Berserk, you gain 20 Protections and 15% Attack Speed. This effect can only occur once every 15 seconds
Polynomicon
2450
- Intelligence: +80.0
- MaxMana: +200.0
- MP5: +3.0
Passive: When you use an ability you gain 65% of your Intelligence as bonus Magical Damage on your next basic attack.
Bracer of The Abyss
2600
- Intelligence: +45.0
- AttackSpeedPercent: +18.0%
- Cooldown Rate: +10.0
Passive: When you hit an enemy god or jungle boss with an ability you gain 15 Basic Attack Damage for 6s. Stacks up to 3 times.
Qin's Blade
2700
- Strength: +20.0
- AttackSpeedPercent: +25.0%
Passive: Your basic attacks deal bonus Physical Damage to gods equal to 3% of their Max HP.
Hastened Fatalis
2750
- Strength: +20.0
- AttackSpeedPercent: +20.0%
- Physical Penetration: +5.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 50% for 2s. Stacks up to 2 times.
Amaterasu Basic Attack
BASIC
Deal 43 Physical Damage to an enemy in front of you.
NOTE 1: If multiple enemies are in the area, the enemy closest to the center of the area will be hit.
NOTE 2: Has a 3 hit chain. Attacks in order of 1, 0.5, 1x damage and swing time.
- Damage Scaling: 100% Strength and 20% Intelligence
- Range: 1.9m
- Cone Angle: 120 degrees
Illuminating Strike
PASSIVE
Basic attack an enemy 3 times to illuminate their weaknesses, causing them and other nearby enemies to take more damage from all sources.
- Increased Damage Taken: 10%
- Debuff Duration: 6s
- Radius: 4.8m
Divine Presence
ABILITY 1
Heal yourself for 15 [20% INT] over 4s, and alternate between the Gold and Red buff effects. • Gold buff provides a Health Shield for 6s on activation, and a persistent Movement Speed Buff • Red buff provides an Attack Speed buff for 6s on activation, and a persistent 14 [10% STR] Strength and 18 [10% INT] Intelligence Buff
- Heal Per Tick: 15/25/35/45/55
- Heal Scaling Per Tick: 5% Intelligence
- Shield Health: 4/5/6/7/8% of your HP
- Movement Speed: 5/7/9/11/13%
- Attack Speed: 10/12/14/16/18%
- Strength: 14/18/22/26/30
- Strength Scaling:
- Intelligence: 18/26/34/42/50
- Intelligence Scaling:
- Radius: 5.6m
- Cooldown: 12s
- Cost: 30
Heal yourself for 15 [20% INT] over 4s, and alternate between the Gold and Red buff effects. • Gold buff provides a Health Shield for 6s on activation, and a persistent Movement Speed Buff • Red buff provides an Attack Speed buff for 6s on activation, and a persistent 14 [10% STR] Strength and 18 [10% INT] Intelligence Buff
- Heal Per Tick: 15/25/35/45/55
- Heal Scaling Per Tick: 5% Intelligence
- Shield Health: 4/5/6/7/8% of your HP
- Movement Speed: 5/7/9/11/13%
- Attack Speed: 10/12/14/16/18%
- Strength: 14/18/22/26/30
- Strength Scaling:
- Intelligence: 18/26/34/42/50
- Intelligence Scaling:
- Radius: 5.6m
- Cooldown: 12s
- Cost: 30
Heavenly Reflection
ABILITY 2
Charge your Mirror for 5s and decrease all damage you take while charging by 7% [5% INT]. Reactivate the ability to fire a projectile that deals 83 [65% STR + 85% INT] Physical Damage to enemies, increased by the Mirror's charge amount. • Deal and take damage to charge the Mirror • Base Damage is doubled when Mirror is fully charged
NOTE 1: Projectile passes through and damages all enemies, and passes through walls
NOTE 2: Projectile passes through and damages all enemies, and passes through walls
- Damage: 55/80/105/130/155
- Damage Scaling:
- Damage Taken Reduction: 7/9/11/13/15%
- Damage Reduction Scaling: 5% Intelligence
- Buff Duration: 5s
- Projectile Range: 8.8m
- Projectile Radius: 0.8m
- Cooldown: 10s
- Cost: 60/65/70/75/80
Glorious Charge
ABILITY 3
Silence enemies in front of you for 1s, then dash forward and deal 88 [65% STR] Physical Damage. • Pierces through and damages minions but stops on first god hit
- Damage: 60/105/150/195/240
- Damage Scaling: 65% Strength
- Silence Duration: 1s
- Range: 8.8m
- Range: 3.2m
- Cost: 40/45/50/55/60
- Cooldown: 15s
Dazzling Offensive
ABILITY 4
Become CC Immune and then attack 3 times to deal 84 [55% STR] Physical Damage to enemies in front of you each time. • Attacks deal more damage and have bonus effects on each subsequent successful hit • 2nd hit deals 1.2x damage and Slows by 30% for 2s • 3rd hit deals 1.4x damage and Stuns for 1.5s
- Damage: 60/95/130/165/200
- Damage Scaling: 55% Strength and 45% Intelligence
- Slow: 30%
- Slow Duration: 2s
- Stun Duration: 1.5s
- Radius: 5.6m
- Cone Angle: 110 degrees
- Cooldown: 90s
- Cost: 60/65/70/75/80