Chaac
God of Rain
Type | Default |
---|---|
Collection | Default |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Epic
|
---|---|
Collection | Legacy |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Legendary
|
---|---|
Collection | Cross-Gen |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Epic
|
---|---|
Collection | Cross-Gen |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Mastery Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Stat Name | Stat Value |
---|---|
Max Health | 633 |
Max Mana | 296 |
Health Per Time | 2 |
Mana Per Time | 3 |
Physical Protection | 20 |
Magical Protection | 29 |
Movement Speed | 442 |
Base Attack Speed | 1 |
Attack Speed Percent | 2 |
Strength | 43 |
Intelligence | 0 |
XP Requirement | 0 |
CHAAC POPULAR BUILDS
View allComing soon.
CHAAC PRO BUILDS
View allVICTORY | Inbowned
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Axe
450
- Strength: +10.0
Circlet
300
- MaxMana: +150.0
VICTORY | Incon
Triton's Conch
2800
- Strength: +15.0
- Intelligence: +45.0
- MaxHealth: +300.0
Passive: You and allies within 8.8m gain 7 + 0.5*Level Strength and 10 + 1*Level Intelligence.
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
The Reaper
2650
- Strength: +25.0
- Lifesteal: +25.0%
Passive: When you hit an enemy god below 30% HP, you gain 10 Strength and 5% Lifesteal for 4s. Killing a god provides a stack, increasing the HP Threshold by 10% and an additional 10 Strength and 5% Lifesteal when triggered. Stacks up to 3 times.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
Ruinous Venom
800
Passive: Enemy gods hit by your basic attacks or abilities have 30% reduced healing for 4s.
VICTORY | Nika
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Gem of Focus
2600
- Intelligence: +45.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
Infused Axe
1050
- Strength: +15.0
- MaxMana: +150.0
- MP5: +1.0
Passive: When you get a Kill or Assist on an enemy god you instantly restore 25% of your Mana.
Void Shard
750
- Physical Penetration: +10.0%
DEFEAT | CycloneSpin
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
The Cosmic Horror
2650
- Intelligence: +100.0
- MaxMana: +150.0
- MP5: +2.0
- Cooldown Rate: +10.0
Passive: If you have more than 225 Item Intelligence you gain 15 Cooldown Rate.
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Magical Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
Gem of Focus
2600
- Intelligence: +45.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
CHAAC COMMON ELITE BUILDS
View allMOST COMMON | CONQUEST
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Shifter's Shield
2650
- PhysicalProtection: +20.0
- MagicalProtection: +20.0
- MaxHealth: +150.0
- MaxMana: +100.0
PASSIVE: While over 75% Health, you gain 30 Strength. While under 75% Health, you gain 20 Protections.
Spirit Robe
2650
- PhysicalProtection: +40.0
- MagicalProtection: +40.0
Passive: When you are hit by a Hard CC effect you gain 50 Physical Protection and 50 Magical Protection for 4s.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Glorious Pridwen
2800
- PhysicalProtection: +25.0
- MagicalProtection: +25.0
- Cooldown Rate: +15.0
Active: Create an explosion dealing 55% of your Protections as Magical Damage and slowing targets by 25% for 3s in a 4.8m radius. Then you gain a Shield equal to 80% of your Protections for 5s. When destroyed, by timing out or being depleted, you explode again. Cooldown: 45s.
INT | CONQUEST
Triton's Conch
2800
- Strength: +15.0
- Intelligence: +45.0
- MaxHealth: +300.0
Passive: You and allies within 8.8m gain 7 + 0.5*Level Strength and 10 + 1*Level Intelligence.
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Gem of Focus
2600
- Intelligence: +45.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
Soul Reaver
2900
- Intelligence: +50.0
- MaxMana: +150.0
- MP5: +1.0
- Magical Penetration: +10.0%
Passive: Enemy gods hit by your abilities take 15% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 5% of the god's Max HP over time and only triggers once per ability per god.
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Magical Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
The Cosmic Horror
2650
- Intelligence: +100.0
- MaxMana: +150.0
- MP5: +2.0
- Cooldown Rate: +10.0
Passive: If you have more than 225 Item Intelligence you gain 15 Cooldown Rate.
STR | CONQUEST
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Shifter's Shield
2650
- PhysicalProtection: +20.0
- MagicalProtection: +20.0
- MaxHealth: +150.0
- MaxMana: +100.0
PASSIVE: While over 75% Health, you gain 30 Strength. While under 75% Health, you gain 20 Protections.
Triton's Conch
2800
- Strength: +15.0
- Intelligence: +45.0
- MaxHealth: +300.0
Passive: You and allies within 8.8m gain 7 + 0.5*Level Strength and 10 + 1*Level Intelligence.
Tekko-Kagi
2700
- Strength: +40.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Heartseeker
2850
- Strength: +35.0
- MaxMana: +100.0
- MP5: +2.0
- Physical Penetration: +10.0%
Passive: Your abilities deal bonus physical damage as a % of the target's max HP. The %HP damage is equal to 2% of your Strength.
The Crusher
2900
- Strength: +30.0
- Physical Penetration: +10.0%
- Cooldown Rate: +10.0
Passive: Enemies hit by your damaging Abilities take bonus damage equal to an additional 25% of your Strength over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
DEFENSIVEHYBRID | CONQUEST
Transcendence
2400
- Strength: +25.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 7 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Strength equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Penetration.
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Polynomicon
2450
- Intelligence: +80.0
- MaxMana: +200.0
- MP5: +3.0
Passive: When you use an ability you gain 65% of your Intelligence as bonus Magical Damage on your next basic attack.
Shifter's Shield
2650
- PhysicalProtection: +20.0
- MagicalProtection: +20.0
- MaxHealth: +150.0
- MaxMana: +100.0
PASSIVE: While over 75% Health, you gain 30 Strength. While under 75% Health, you gain 20 Protections.
Spirit Robe
2650
- PhysicalProtection: +40.0
- MagicalProtection: +40.0
Passive: When you are hit by a Hard CC effect you gain 50 Physical Protection and 50 Magical Protection for 4s.
Typhon's Fang
2400
- Lifesteal: +40.0%
Chaac Basic Attack
BASIC
Deal 43 Physical Damage to an enemy in front of you.
NOTE 1: If multiple enemies are in the area, the enemy closest to the center of the area will be hit.
NOTE 2: Has a 3 hit chain. Attacks in order of 1, 0.5, 1.5x damage and swing time.
- Damage Scaling: 100% Strength and 20% Intelligence
- Range: 1.9m
- Cone Angle: 120 degrees
Overflow
PASSIVE
After 5 successful basic attacks, the next ability you use: • Costs 0 Mana • Has lower Cooldown • Heals you for 10 [20% INT]
- Cooldown: -2s
- Heal: 10
- Heal Scaling: 20% Intelligence
Thunder Strike
ABILITY 1
Throw your Axe forward, dealing 99 [80% STR + 60% INT] Physical Damage to enemies in the area where it lands. • The Axe remains deployed to empower Torrent or Rain Dance • Reactivate to destroy the Axe early
NOTE 1: Reactivate to destroy the Axe.
- Damage: 65/115/160/215/265
- Damage Scaling: 80% Strength and 60% Intelligence
- Range: 9.6m
- Radius: 3.2m
- Cooldown: 10s
- Cost: 45/50/55/60/65
Torrent
ABILITY 2
Swing your Axe around you, dealing Physical Damage to enemies and gaining Physical Protection and Magical Protection for each enemy hit. • If the Axe is deployed, first Dash to it and deal Physical Damage to enemies that you pass through
NOTE 1: This Dash passes through walls.
NOTE 2: If you Dash, you will still do the area attack upon reaching the Axe.
NOTE 3: Minions Provide 1 1|plural(one=Stack, other=Stacks), Gods Provide 2 2|plural(one=Stack, other=Stacks)
- Damage: 70/115/160/205/250
- Damage Scaling: 75% Strength
- Dash Damage: 35/57.5/80/102.5/125
- Dash Damage Scaling:
- Physical Protection: 5/7/9/11/13 Per Stack
- Magical Protection: 5/7/9/11/13 Per Stack
- Protection Buff Scaling: 6% Intelligence
- Buff Duration: 5s
- Max Buff Stacks: 4
- Attack Radius: 3.2m
- Dash Radius: 1.3m
- Cost: 50/60/70/80/90
- Cooldown: 10/9/8/7/6s
Rain Dance
ABILITY 3
Create a rainstorm that Heals you over time for 6 [5% INT] Health. • Enemies caught in the rain are Slowed and have reduced Attack Speed • If the Axe is deployed, create a second rainstorm there
NOTE 1: Heals 8 times over 6 seconds.
NOTE 2: If the Axe is deployed, create a Rain Storm at the Axe's location as well.
NOTE 3: Enemies in both Rain Storms are Slowed and Debuffed for twice as much.
- Heal Per Tick: 6/11/16/21/26
- Heal Scaling Per Tick: 5% Intelligence
- Slow: 15/17.5/20/22.5/25%
- Attack Speed Slow: 10/12.5/15/17.5/20%
- Radius: 6.4m
- Axe Radius: 9.6m
- Cooldown: 16s
- Cost: 55/65/75/85/95
Storm Call
ABILITY 4
Charge up your lightning axe, then unleash a blast dealing 272 [110% STR + 100% INT] Physical Damage, Knocking Up, and Silencing in an area around you. • You are CC Immune and gain Damage Mitigation while charging
NOTE 1: Enemies are Displaced straight up.
- Damage: 225/280/335/390/445
- Damage Scaling: 110% Strength and 100% Intelligence
- Damage Mitigation: 50/55/60/65/70%
- Silence Duration: 1.5s
- Radius: 5.6m
- Cooldown: 90s
- Cost: 80/90/100/110/120