Hades
King of the Underworld
Type | Default |
---|---|
Collection | Default |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Epic
|
---|---|
Collection | Cross-Gen |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Fabled
|
---|---|
Collection | Cross-Gen |
Cost | Unknown |
Voice Pack | Click to Listen |
Type |
Heroic
|
---|---|
Collection | Mastery Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Type |
Heroic
|
---|---|
Collection | Ascension Reward |
Cost | Unknown |
Voice Pack | No Voicepack |
Stat Name | Stat Value |
---|---|
Max Health | 614 |
Max Mana | 305 |
Health Per Time | 2 |
Mana Per Time | 3 |
Physical Protection | 19 |
Magical Protection | 27 |
Movement Speed | 430 |
Base Attack Speed | 1 |
Attack Speed Percent | 2 |
Strength | 43 |
Intelligence | 0 |
XP Requirement | 0 |
HADES POPULAR BUILDS
View allComing soon.
HADES PRO BUILDS
View allVICTORY | Variety
Blood-Bound Book
2550
- Intelligence: +50.0
- Lifesteal: +15.0%
- Cooldown Rate: +10.0
Active: You gain a 10% of your max HP + 80% Intelligence from items HP Shield for 6s. Killing a god reduces the current cooldown by 50% Cooldown: 140.
Gem of Focus
2600
- Intelligence: +45.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
Divine Ruin
2500
- Intelligence: +80.0
- MaxMana: +200.0
- MP5: +4.0
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
Polynomicon
2450
- Intelligence: +80.0
- MaxMana: +200.0
- MP5: +3.0
Passive: When you use an ability you gain 65% of your Intelligence as bonus Magical Damage on your next basic attack.
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Magical Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
VICTORY | Incon
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Void Stone
2650
- Intelligence: +35.0
- MagicalProtection: +45.0
- MaxHealth: +150.0
Passive: Enemies within 8.8m have their Magical Protections reduced by 10%
Legionnaire Armor
750
- PhysicalProtection: +20.0
Killing Stone
1000
- Intelligence: +40.0
DEFEAT | ELLEONTTV
Amanita Charm
2450
- PhysicalProtection: +25.0
- MagicalProtection: +15.0
- MaxHealth: +200.0
- HP5: +2.0
Active: Create a Mushroom that Heals allied gods within 6.4m for 3.5% HP every 1s. Lasts for 5s. Cooldown: 60s.
Talisman of Purification
2500
- MagicalProtection: +45.0
- MaxHealth: +200.0
- Cooldown Rate: +15.0
Active: You and allied gods within 6.4m are Cleansed of all CC and gain CC Immunity for 1s. Cooldown: 180s.
Circe's Hexstone
2600
- MaxHealth: +200.0
- HP5: +2.0
- Cooldown Rate: +15.0
- MovementSpeed: +5.0%
Active: You are Polymorphed and begin a short Charge forwards, damaging enemies hit for 50 Physical Damage. Hitting a god ends the Charge, Knocking them Up and dealing 10% of their Current HP as bonus Physical Damage. While Polymorphed you gain CC Immunity and 60 Protections. Cooldown: 120s.
Medal of Disruption
850
- MagicalProtection: +12.0
- MaxHealth: +150.0
Rune
300
- MagicalProtection: +9.0
VICTORY | Sheento
Blood-Bound Book
2550
- Intelligence: +50.0
- Lifesteal: +15.0%
- Cooldown Rate: +10.0
Active: You gain a 10% of your max HP + 80% Intelligence from items HP Shield for 6s. Killing a god reduces the current cooldown by 50% Cooldown: 140.
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Spear of Desolation
2450
- Intelligence: +90.0
- Physical Penetration: +5.0%
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Staff of Myrddin
2950
- Intelligence: +80.0
- Cooldown Rate: +10.0
Active: Your next non-Ultimate Ability used will have no cooldown. Cooldown: 180s.
Soul Gem
2700
- Intelligence: +75.0
- MaxHealth: +100.0
- Lifesteal: +10.0%
Passive: On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Intelligence to each God hit, and will heal yourself and allies within 3.2m for 15 +5 Per Level and will consume the 3 stacks.
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Magical Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
HADES COMMON ELITE BUILDS
View allMOST COMMON | CONQUEST
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Blood-Bound Book
2550
- Intelligence: +50.0
- Lifesteal: +15.0%
- Cooldown Rate: +10.0
Active: You gain a 10% of your max HP + 80% Intelligence from items HP Shield for 6s. Killing a god reduces the current cooldown by 50% Cooldown: 140.
The Cosmic Horror
2650
- Intelligence: +100.0
- MaxMana: +150.0
- MP5: +2.0
- Cooldown Rate: +10.0
Passive: If you have more than 225 Item Intelligence you gain 15 Cooldown Rate.
Polynomicon
2450
- Intelligence: +80.0
- MaxMana: +200.0
- MP5: +3.0
Passive: When you use an ability you gain 65% of your Intelligence as bonus Magical Damage on your next basic attack.
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Magical Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
Glorious Pridwen
2800
- PhysicalProtection: +25.0
- MagicalProtection: +25.0
- Cooldown Rate: +15.0
Active: Create an explosion dealing 55% of your Protections as Magical Damage and slowing targets by 25% for 3s in a 4.8m radius. Then you gain a Shield equal to 80% of your Protections for 5s. When destroyed, by timing out or being depleted, you explode again. Cooldown: 45s.
INT | CONQUEST
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Blood-Bound Book
2550
- Intelligence: +50.0
- Lifesteal: +15.0%
- Cooldown Rate: +10.0
Active: You gain a 10% of your max HP + 80% Intelligence from items HP Shield for 6s. Killing a god reduces the current cooldown by 50% Cooldown: 140.
The Cosmic Horror
2650
- Intelligence: +100.0
- MaxMana: +150.0
- MP5: +2.0
- Cooldown Rate: +10.0
Passive: If you have more than 225 Item Intelligence you gain 15 Cooldown Rate.
Polynomicon
2450
- Intelligence: +80.0
- MaxMana: +200.0
- MP5: +3.0
Passive: When you use an ability you gain 65% of your Intelligence as bonus Magical Damage on your next basic attack.
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Magical Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
Obsidian Shard
2400
- Intelligence: +60.0
- Physical Penetration: +20.0%
COOLDOWN | CONQUEST
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Blood-Bound Book
2550
- Intelligence: +50.0
- Lifesteal: +15.0%
- Cooldown Rate: +10.0
Active: You gain a 10% of your max HP + 80% Intelligence from items HP Shield for 6s. Killing a god reduces the current cooldown by 50% Cooldown: 140.
The Cosmic Horror
2650
- Intelligence: +100.0
- MaxMana: +150.0
- MP5: +2.0
- Cooldown Rate: +10.0
Passive: If you have more than 225 Item Intelligence you gain 15 Cooldown Rate.
Staff of Myrddin
2950
- Intelligence: +80.0
- Cooldown Rate: +10.0
Active: Your next non-Ultimate Ability used will have no cooldown. Cooldown: 180s.
Spear of Desolation
2450
- Intelligence: +90.0
- Physical Penetration: +5.0%
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
Glorious Pridwen
2800
- PhysicalProtection: +25.0
- MagicalProtection: +25.0
- Cooldown Rate: +15.0
Active: Create an explosion dealing 55% of your Protections as Magical Damage and slowing targets by 25% for 3s in a 4.8m radius. Then you gain a Shield equal to 80% of your Protections for 5s. When destroyed, by timing out or being depleted, you explode again. Cooldown: 45s.
DEFENSIVEHYBRID | CONQUEST
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Blood-Bound Book
2550
- Intelligence: +50.0
- Lifesteal: +15.0%
- Cooldown Rate: +10.0
Active: You gain a 10% of your max HP + 80% Intelligence from items HP Shield for 6s. Killing a god reduces the current cooldown by 50% Cooldown: 140.
Polynomicon
2450
- Intelligence: +80.0
- MaxMana: +200.0
- MP5: +3.0
Passive: When you use an ability you gain 65% of your Intelligence as bonus Magical Damage on your next basic attack.
Typhon's Fang
2400
- Lifesteal: +40.0%
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Magical Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
Glorious Pridwen
2800
- PhysicalProtection: +25.0
- MagicalProtection: +25.0
- Cooldown Rate: +15.0
Active: Create an explosion dealing 55% of your Protections as Magical Damage and slowing targets by 25% for 3s in a 4.8m radius. Then you gain a Shield equal to 80% of your Protections for 5s. When destroyed, by timing out or being depleted, you explode again. Cooldown: 45s.
Hades Basic Attack
BASIC
Fire a projectile that deals 43 Magical Damage to the first enemy hit.
NOTE 1: Projectile stops on first target hit, and does not pass through walls.
- Damage Scaling: 100% Strength and 20% Intelligence
- Range: 8.8m
- Radius: 0.5m
Blight
PASSIVE
Your attacks and abilities apply Blight. • Blighted enemies have reduced Strength and Intelligence • Your abilities have extra effects on Blighted enemies
- Strength: 5%
- Intelligence: 5%
- Debuff Duration: 8s
Death From Below
ABILITY 1
Leap through the underworld, then emerge and deal 70 [55% INT] Magical Damage to enemies. • Blighted enemies are Slowed
- Damage: 70/115/160/205/250
- Damage Scaling: 55% Intelligence
- Slow: 20/25/30/35/40%
- Slow Duration: 2s
- Range: 8.8m
- Radius: 3.2m
- Cooldown: 14s
- Cost: 50/55/60/65/70
Shroud Of Darkness
ABILITY 2
Silence enemies in front of you. • Blighted enemies are also Feared
NOTE 1: Enemies are feared away from Hades.
- Silence Duration: 0.8/0.8/0.9/1.1/1.1s
- Silence Duration Scaling: 0.2s per 150 Item Protections, stacking up to 2 times.
- Feared Duration: 0.8/0.8/0.9/1.1/1.1s
- Fear Duration Scaling: 0.2s per 150 Item Protections, stacking up to 2 times.
- Range: 5.6m
- Cone Angle: 110 degrees
- Cooldown: 14/13/12/11/10s
- Cost: 60
Devour Souls
ABILITY 3
Devour the souls of your enemies, dealing 70 [65% INT] Magical Damage to enemies around you. • Blighted enemies Detonate when hit, dealing additional 10 [45% INT] Magical Damage to them and enemies around them • Each Detonation also Heals you and nearby allies for None [10% Protections from Items]
NOTE 1: Enemies take reduced damage if hit by multiple explosions.
NOTE 2: Blight explosions can chain, detonating blighted enemies not in the original detonate area. These contribute towards your heal.
NOTE 3: Hades heals immediately. Allies within 10.4m have a homing projectile sent towards them that heals on arrival.
- Damage: 70/105/140/175/210
- Damage Scaling: 65% Intelligence
- Damage: 10/20/30/40/50
- Damage Scaling:
- Heal: 20/35/50/65/80
- Heal Scaling: 10% Protections from Items
- Radius: 3.2m
- Cooldown: 10/9.5/9/8.5/8s
- Cost: 60/65/70/75/80
Pillar Of Agony
ABILITY 4
Channel a Vortex around you that drags foes to their death, and repeatedly deals 38 Magical Damage. • You may use one other ability while Channeling • Blighted enemies have their Protections reduced • You are CC Immune, and gain Increased Protections while Channelling
NOTE 1: Vortexes slow targets moving away from the vortexes source, or speed up targets moving toward it.
NOTE 2: This Vortex increases in intensity as the channel time progresses.
NOTE 3: Channel times is 4 seconds. Hits 8 times.
NOTE 4: You are Rooted while Channeling.
- Damage Per Tick: 38/51/64/77/90
- Damage Scaling Per Tick: 25% Intelligence
- Physical Protection Reduced: 10/13/16/19/22
- Physical Protection Reduced: 10%
- Magical Protection Reduced: 10/13/16/19/22
- Magical Protection Reduced: 10%
- Debuff Duration: 4s
- Physical Protection: 50/65/80/95/110 + 10% Physical Protections from Items
- Magical Protection: 50/65/80/95/110 + 10% Magical Protections from Items
- Radius: 4.8m
- Cooldown: 90s
- Cost: 100