Ez Win
ChilliMilli Tornado Early Stack- Mid CD- Late Mana Stack
Updated by Twitch_FinaleLp - 3 weeks, 2 days ago | Closed Alpha 4
Are you sure you want to delete this guide?
This action cannot be undone.
Starter Build
Sands Of Time
650
- Intelligence: +20.0
- MP5: +1.0
- Cooldown Rate: +15.0
Passive: This item grants 0.5 Mana per second per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Requires level 20 to upgrade.
Circlet
300
- MaxMana: +150.0
Purification Beads
0
Active: You become CC Immune for 2s. Cooldown: 180s.
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Mana Potion
50
Active: Item is Consumed, then Restores 12 mana per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Pendulum Of The Ages
2150
- Intelligence: +70.0
- MP5: +4.0
- Cooldown Rate: +20.0
Passive: This item grants 4 Mana per second per 10% of your missing Mana. This item grants 7 Intelligence per 10% of your available Mana.
Book of Thoth
2300
- Intelligence: +35.0
- MaxMana: +400.0
- MP5: +4.0
Passive: You permanently gain 10 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. You gain Intelligence equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Penetration and increasing the Intelligence gained from Mana to 6%.
Divine Ruin
2300
- Intelligence: +80.0
- Penetration: +5.0%
Passive: Enemy gods hit by your basic attacks or abilities have 40% reduced healing for 4s.
Chronos' Pendant
2500
- Intelligence: +50.0
- Cooldown Rate: +25.0
Passive: Your ability cooldowns are reduced by 1s every 10s.
Polynomicon
2450
- Intelligence: +80.0
- MaxMana: +200.0
- MP5: +3.0
Passive: When you use an ability you gain 65% of your Intelligence as bonus Magical Damage on your next basic attack.
The Cosmic Horror
2650
- Intelligence: +85.0
- MaxMana: +150.0
- MP5: +2.0
- Cooldown Rate: +15.0
Passive: If you have more than 300 Item Intelligence you gain 10 Cooldown Rate.
Rod of Tahuti
3000
- Intelligence: +70.0
- MaxMana: +250.0
- MP5: +2.0
- Penetration: +10.0%
Passive: Gain additional Intelligence equal to 20% of your Intelligence from items.
Purification Beads
0
Active: You become CC Immune for 2s. Cooldown: 180s.
Optional Items
Spirit Robe
2650
- PhysicalProtection: +30.0
- MagicalProtection: +30.0
Passive: When you are hit by a Hard CC effect you gain 40 Physical Protection and 40 Magical Protection for 4s.
Soul Reaver
3000
- Intelligence: +50.0
- MaxMana: +300.0
- MP5: +5.0
Passive: Enemy gods hit by your abilities take 10% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 2.5% of the god's Max HP over time and only triggers once per ability per god.
GODS ABILITY ORDER
Coming soon.
SECTION | EZ WIN
MORE TWITCH_FINALELP GUIDES
View allI am a Racecar!!!
Thanatos
Starter Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
Axe
450
- Strength: +10.0
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Bumba's Hammer
2150
- Strength: +35.0
- MaxHealth: +200.0
- Cooldown Rate: +10.0
Passive: Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. After casting an ability your next Basic Attack deals an additional 40 True Damage. hitting this basic attack reduces your active cooldowns by 0.75s and you are healed for 60 health.. Requires Level 20.
Avenging Blade
2300
- Strength: +40.0
- MaxHealth: +150.0
Passive: Damaging an enemy God with a basic attack while in the jungle slows their movement speed by 5% and reduces their protections by 5% for 3 seconds (stacks up to 3 times).
Hydra's Lament
2350
- Strength: +40.0
- MaxMana: +250.0
- MP5: +5.0
Passive: When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Gem of Focus
2600
- Intelligence: +40.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
Jotunn's Revenge
2600
- Strength: +35.0
- Cooldown Rate: +25.0
Passive: When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 1s and your Ultimate Cooldown is reduced by 5s.
Titan's Bane
2450
- Strength: +40.0
Passive: You gain the Shattering effect, granting you 20% Penetration. This effect does not stack with itself.
Oath-Sworn Spear
2400
- Strength: +40.0
- Penetration: +5.0%
Passive: Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Updated by Twitch_FinaleLp - 3 weeks, 2 days ago | Closed Alpha 4
COMMENTS
Want to join the discussion?
Login to share your thoughts and interact with other commenters.