[ITEM:(163)Gem of Focus] and [ITEM:(232)The World Stone] are interchangeable
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Starter Build
Sands Of Time
650
- Intelligence: +20.0
- MP5: +1.0
- Cooldown Rate: +15.0
Passive: This item grants 0.5 Mana per second per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Requires level 20 to upgrade.
Gem
450
- Intelligence: +15.0
Aegis of Acceleration
0
Active: You become invulnerable to damage and healing for 1.5s, and prevented from taking any actions except moving. Each instance of damage prevented provides you 7% Movement Speed for 6s, stacking up to 3 times. Cooldown: 140s.
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Pendulum Of The Ages
2150
- Intelligence: +70.0
- MP5: +4.0
- Cooldown Rate: +20.0
Passive: This item grants 4 Mana per second per 10% of your missing Mana. This item grants 7 Intelligence per 10% of your available Mana.
Chronos' Pendant
2500
- Intelligence: +50.0
- Cooldown Rate: +25.0
Passive: Your ability cooldowns are reduced by 1s every 10s.
Breastplate of Valor
2600
- PhysicalProtection: +35.0
- MaxMana: +250.0
- MP5: +2.0
- Cooldown Rate: +25.0
Passive: When you lose 500 + 25*Level HP, your ability cooldowns are reduced by 1s.
Genji's Guard
2550
- MagicalProtection: +45.0
- MaxMana: +300.0
- MP5: +5.0
- Cooldown Rate: +20.0
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 45s.
Gladiator's Shield
2350
- PhysicalProtection: +40.0
- MaxHealth: +150.0
- Cooldown Rate: +20.0
Passive: Enemies hit by your abilities take 15 + 30% of your Item Protections as bonus Physical Damage. This effect only triggers once per ability per god.
Shield of the Phoenix
2400
- PhysicalProtection: +25.0
- MaxHealth: +200.0
- Cooldown Rate: +15.0
Passive: Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per ability.
Gem of Focus
2600
- Intelligence: +40.0
- Cooldown Rate: +20.0
Passive: When you use an ability you gain 15 Intelligence and 3% Movement Speed for 10s. Stacks up to 3 times.
Aegis of Acceleration
0
Active: You become invulnerable to damage and healing for 1.5s, and prevented from taking any actions except moving. Each instance of damage prevented provides you 7% Movement Speed for 6s, stacking up to 3 times. Cooldown: 140s.
Optional Items
The World Stone
2800
- Intelligence: +75.0
- MaxMana: +150.0
- MP5: +2.0
- Cooldown Rate: +15.0
Passive: Your Ultimate Cooldown is reduced by 20%.
GODS ABILITY ORDER
Coming soon.
SECTION | GET TOO CLOSE TO THE SUN? GET BURNED!
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View allProc tank Ra
Ra
Starter Build
Bluestone Pendant
650
- Strength: +15.0
- HP5: +2.5
- MP5: +2.0
Passive: Enemies hit by your damaging Abilities take an additional 32 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Requires level 20 to upgrade.
Shield
300
- PhysicalProtection: +7.0
Phantom Shell
0
Active: Shield yourself and allies within 5.6m for 80 Health + 15 per level for 4 seconds. Gods take 20% + 1% per level reduced damage from basic attacks and pass through players and player-made walls for the duration. Cooldown: 160s.
Health Chalice
300
Active: Consume a charge to heal 15 health per second for 14 seconds. Starts with 3 charges. Charges are replenished when you return to base.
Final Build
Bluestone Brooch
2150
- Strength: +30.0
- MaxHealth: +200.0
- HP5: +7.0
- MP5: +5.0
Passive: Enemies hit by your damaging Abilities take an additional 120 + 7.5% of their current health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Requires Level 20.
Berserker's Shield
2300
- MaxHealth: +200.0
- HP5: +5.0
- AttackSpeedPercent: +25.0%
Passive: While below 60% Health you become Berserk for 8s. While Berserk, you gain 30 Protections and 15% Attack Speed. This effect can only occur once every 8 seconds.
Shield of the Phoenix
2400
- PhysicalProtection: +25.0
- MaxHealth: +200.0
- Cooldown Rate: +15.0
Passive: Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per ability.
Pharaoh's Curse
2300
- PhysicalProtection: +40.0
- MagicalProtection: +40.0
- AttackSpeedPercent: +15.0%
Active: Enemies within 5.6m are affected by a 25% Slow and have 25% reduced Attack Speed for 6s. Cooldown: 40s.
Shogun's Ofuda
2700
- MagicalProtection: +35.0
- MaxHealth: +200.0
- AttackSpeedPercent: +15.0%
Passive: You and allies within 8.8m gain 20% Attack Speed.
Gladiator's Shield
2350
- PhysicalProtection: +40.0
- MaxHealth: +150.0
- Cooldown Rate: +20.0
Passive: Enemies hit by your abilities take 15 + 30% of your Item Protections as bonus Physical Damage. This effect only triggers once per ability per god.
Soul Reaver
3000
- Intelligence: +50.0
- MaxMana: +300.0
- MP5: +5.0
Passive: Enemy gods hit by your abilities take 10% of their Current HP as bonus Magical Damage over 2s. This effect will always deal at least 2.5% of the god's Max HP over time and only triggers once per ability per god.
Phantom Shell
0
Active: Shield yourself and allies within 5.6m for 80 Health + 15 per level for 4 seconds. Gods take 20% + 1% per level reduced damage from basic attacks and pass through players and player-made walls for the duration. Cooldown: 160s.
Updated by luxdawolf - 2 weeks, 1 day ago | Closed Alpha 5
Slayer of Enemies
Anhur
Starter Build
Leather Cowl
650
- Strength: +10.0
- AttackSpeedPercent: +10.0%
Passive: While you are within 8.8m of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Requires level 20 to upgrade.
Axe
450
- Strength: +10.0
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Hunter's Cowl
2150
- Strength: +35.0
- AttackSpeedPercent: +25.0%
Passive: While you are within 8.8m of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed. Requires Level 20.
Devourer's Gauntlet
2500
- Strength: +30.0
- Lifesteal: +10.0%
Passive: You permanently gain 0.3 Strength, and 0.10% Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions and Jungle Monsters, with damage to Gods counting double. At 50 stacks this item Evolves, gaining 10 Penetration.
The Reaper
2650
- Strength: +30.0
- Lifesteal: +25.0%
Passive: When you hit an enemy god below 30% HP, you gain 10 Strength and 5% Lifesteal for 4s. Killing a god provides a stack, increasing the HP Threshold by 10% and an additional 10 Strength and 5% Lifesteal when triggered. Stacks up to 3 times.
Hastened Fatalis
2500
- Strength: +20.0
- AttackSpeedPercent: +30.0%
Passive: When you hit an enemy god with a basic attack, the Basic Attack Movement Penalty is reduced by 50% for 2s. Stacks up to 2 times.
The Executioner
2650
- Strength: +30.0
- AttackSpeedPercent: +20.0%
Passive: When you damage an enemy god or jungle boss with a basic attack, gain the Piercing effect, granting you 7.5% Penetration for 4s. Stacks up to 4 times.
Dagger of Frenzy
2550
- Strength: +40.0
- AttackSpeedPercent: +15.0%
Active: You gain 40 Basic Attack Damage and 30% Attack Speed for 6s. Cooldown: 30s.
Qin's Blade
2700
- Strength: +30.0
- AttackSpeedPercent: +25.0%
Passive: Your basic attacks deal bonus Physical Damage to gods equal to 4% of their Max HP.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Updated by luxdawolf - 3 weeks, 3 days ago | Closed Alpha 4
Stomp on them
Hercules
Starter Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
Axe
450
- Strength: +10.0
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Health Potion
50
Active: Item is Consumed, then Heals 15 health per tick, 14 ticks over 14s. Can carry up to 3 of this item.
Final Build
Bumba's Cudgel
650
- Strength: +15.0
- MaxHealth: +50.0
- MaxMana: +50.0
Passive: Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. After casting an ability your next Basic Attack deals an additional 20 True Damage. hitting this basic attack reduces your active cooldowns by 0.5s. Requires level 20 to upgrade.
The Reaper
2650
- Strength: +30.0
- Lifesteal: +25.0%
Passive: When you hit an enemy god below 30% HP, you gain 10 Strength and 5% Lifesteal for 4s. Killing a god provides a stack, increasing the HP Threshold by 10% and an additional 10 Strength and 5% Lifesteal when triggered. Stacks up to 3 times.
Pharaoh's Curse
2300
- PhysicalProtection: +40.0
- MagicalProtection: +40.0
- AttackSpeedPercent: +15.0%
Active: Enemies within 5.6m are affected by a 25% Slow and have 25% reduced Attack Speed for 6s. Cooldown: 40s.
Oni Hunter's Garb
2550
- MagicalProtection: +55.0
- MaxHealth: +150.0
- MaxMana: +250.0
- MP5: +10.0
Passive: For each enemy god within 8.8m of you, gain a stack of 4% damage mitigation. This caps at 3 stacks.
Void Shield
2600
- Strength: +20.0
- PhysicalProtection: +45.0
- MaxHealth: +100.0
Passive: Enemies within 8.8m have their Physical Protections reduced by 10%
Tekko-Kagi
2700
- Strength: +30.0
- Cooldown Rate: +15.0
Passive: When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
Avatar's Parashu
2700
- Strength: +60.0
Active: You gain 20% increased Strength for 10s. Cooldown: 120s.
Blink Rune
0
Active: You are Teleported to a targeted location up to 5.6m away. This effect can be used during combat or while firing another ability. Cooldown: 240s
Updated by luxdawolf - 3 weeks, 6 days ago | Closed Alpha 4
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